Class Tips
Warrior Tanking guide
To be a good tank, you first need to know how to handle your
character in a fight. From the beginning of your toon to the end,
you should know your best fighting tactics and you should be able to
pick out the main mob to go for in a fight. During your training,
you should be able to pick up weapons that will cause a lot of
damage to a mob you are fighting and you should practice with it a
lot to ensure that you know how to handle yourself when it comes to
being in an instance. Gather all the training that you can, all the
spells and abilities, and any enchantments or special armor that
will help you during your fighting.
When you are invited to be in a group, and you have the time to run
the instance, you should go. It doesn't matter if you have run that
particular instance before or not, the more experience that you have
with any instance, the better you can do overall in the game. If you
aren't familiar with that particular instance, ask your friends or
guild members who have been there for any tips or advice that they
can give you. You can also check with some of the World of Warcraft
websites that show quest information and give advice on different
areas of the game.
Meet with your party and greet them all warmly, after all, they will
be covering your behind while you are in the middle of the mobs. Ask
politely for any buffs that will help you, or anything else that
your group members can do or provide (such as potions or
enchantments) that will allow you to be a better tank. Make sure
that you make friends with the group healer, as they can be the
difference in your run from a graveyard or a resurrection if you
die.
Remember that you are the rock of the group. Others in the group
will include a mix of healers, warlocks, hunters, rogues, and so on,
and most will be casters. Casters are usually physically weaker than
warriors or hunters, and you should try your best to protect them by
keeping the mobs on you, while they pick them off from a distance.
Some group members, such as warlocks and hunters, will have minions
or pets that will help tank. This can be great, especially if you
are charging a large group of mobs and you know that you will be
overwhelmed alone. Mark the targets with different symbols for each
different minion or pet, so your group members will know which ones
to attack. If you aren't the group leader, ask them to do it for you
so all of the tanks know where to go.
Once you are in the instance, you should be in the lead. If you
don't know where you are going, and someone else does, let them
lead, but stay right with them. When you see a mob, pause and make
sure that everyone is ready, especially if it is a large group of
mobs. Choose the highest level mob and mark it, as that is the one
that you need to go for. Let the group know that you are ready, and
then head in for your kill.
Use all your skills and abilities as a tank to kill the most
powerful mob there. The others in your group will start picking off
the others, or helping you with the one you have chosen. Once you
slay that mob, move on to any others that are left standing. Make
sure that you help to slay any mobs that are left so they don't hurt
your other group members too much.
If an item comes up that is green, blue, or purple, and is one that
you either need for a quest or that you can use or wear, it is
always polite to ask if you can “need” the item instead of just
doing it. More than likely, it won't be a problem, but there are
always those few that will gripe about people needing. If you don't
win it on a roll, it gives you the chance to go back to the instance
with another group and regain the xp that you get from each instance
until you gain the item you need to finish your quest.
Being a good tank is more than just knowing how to handle yourself
in a fight, it takes a constant sense of where you are, what your
strengths are, and how you can use them to become a great tank and
to ensure that your group will make it through.
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