Gold Guides
Early Level Gold Making
World of Warcraft Guides: Learn How To Make Gold As A Newbie
(lvls 6-10)
Did you just start a playing WoW or do you have a brand new
character and want to learn how to make gold very quickly? This
guide is just for you! I have found this on the internet and I feel
it will help a lot of newbies to get started and even some people
that just started playing on the brand new servers and wants to make
gold quickly at the lower levels in the game!
Start as Skinner and a Herbalist or Miner for a while to gather
resources. You may have to travel to a main town to learn these
skills early - but its worth doing early.
Skinner as you will be killing many skinable mobs early on, and
either Herbalist or Miner as the radar marker conflicts - you cant
have both a Herbalist and Miner radar blip on. I have "toons" that
are both Skinner, Herbalist and Skinner, Miner ... I think the coin
generated is a little better as a Miner (esp as you get occ. gem
drops in ore placements), but if you choose a dark-elf as a race go
herbalist as the starting area has no mining resources - there may
be an equivalent horde race !
Collect 6 slot bags as quickly as possible ... some will drop as
loot, others can be bought from tailors ... you can do a /who and
/tell and offer to buy COD (cash on delivery) via the mail system so
you dont have to buy from an NPC vendor or go to an Auction House
before you are ready.
Have a "mule" sitting in your factions Auction House Town (eg.
Ironforge for Alliance) - create a character that is closest to the
Auction House Town .. best a dwarf or gnome for easy access to
Ironforge - Humans need to travel via Stormwind and the Underground
tram system, Dark-Elves have to travel via foot for about 20 minutes
through dangerous territory to get anywhere near Ironforge for the
first time ... place your character very near a mailbox that is not
busy. There are two mailboxes near the Auction House in Ironforge -
one is always crowded .. crowds = lag. Choose the one that is not
busy for your log-in/log-out place. This mule you will post your
stacks to for sale at the Auction House.
Keep notes of how much a stack of resources (light leather from
skinning, copper ore from mining, silverleaf and peaceblossom from
herbalism) sell to an NPC vendor but dont sell to the vendor.
Check the Auction House prices using the search facility and take
note of the starting and buyout prices for the stacks of resources
you are selling. Many items have a buy-out price upto 10-20 times
the price an NPC vendor will buy from you. I personally set my
prices as follows .... starting price 2x the NPC vendor buy value
(around 1.5-2.5s per stack) and a buyout price 5-6 times the NPC buy
value unless all the competitor sellers buyout prices are way above
or below that, then I set my buyouts at just below theirs.
A couple of hours work at toon level 6-8 will give you 3-4 stacks of
light leather, 2-3 stacks of herbs, 1-2 stacks or metals bars (yep,
smelt them for mining experience before selling them ... if you are
"grey" on smelting copper (ie no mining XP form it), sell the stacks
of raw ore) and if you are working in an area of humanoids 1-2
stacks of linen cloth. Dont waste your linen on bandages (FirstAid)
.. at least not yet.
Dont waste bag storage space on grey usable items, ruined pelts,
broken teeth etc. unless you are filling up an inventory for the run
home. Keep green items for Auction House sale if your toon (or an
alt) doesnt need them. Always set auctions for 24 hours and put a
buyout price about 4-6x the value to an NPC vendor (again check the
Auction House current prices so you dont over or under value your
items) ... the buyout price allows impatient bidders a way of
getting their items quickly - and your money faster.
Mail your major items to your mule for Auction House Placement, dump
the rest of the garbage ontot he NPC vendor.
Each stack will sell at Auction House for 5-10s per stack easily and
up to 20s per stack if the demand is right, low level "green" items
5-10s each.
My first (and still main) toon never got anywhere near this cash
return so early (mage, miner engineer) ... my current level 10
gatherer is getting 1g per 2 hours of game time (mixing it up with
questing and general fun) .... a concentrated effort should nett
close to 1g per hour - a huge return for a low level character me
thinks.
Dont choose your crafting profession too early ... you can always
drop one of your gathering professions for a crafting profession
once your cash flow is good.
Buying unneeded items early eats money.
Buying unneeded skills early eats money.
Enchanting eats money !
Engineering eats money !
Leatherworking, Blacksmithing and Tailoring can feed an enchanter,
make reasonably good money from auctioned items later.
Alchemy can be fun and provide a good range of buff and regen.
potions for your own use, then sell once you get to craft the higher
demand potions.
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